![]() ![]() This is mostly because of the easily outwitted AI, which follows a very rigid set course and offers little challenge. Somehow, the racing mode ended up being the weakest part of the game. Combine the crazy shortcut-filled tracks with 4 player support and the signature over-the-top physics engine of Rush, and you've got a pretty fun racer. ![]() All 6 contain many insane shortcuts that either cut through secret areas, fling you far into the sky, or let you drive through a Hot-Wheels kind of loop-de-loop, then spills you back onto the track. ![]() In racing mode you get 6 tracks, all based on a futuristic version of (you guessed it) San Francisco. Then there is the third mode, stunt mode. In Rush: 2049, not only can you race through the streets of San Francisco, but you can also take part in a 4 car death match similar to Twisted Metal. Luckily, Midway has given us 3 games in one package. Decent, but probably not worth buying except to the racing fanatic. If it were only a racer, it would be a decent racer. San Fransisco Rush: 2049 is an arcade-style racer, first and foremost. It's no Gran Turismo, but then it wasn't meant to be. The Rush series is an underappreciated one. Platforms: Sega Dreamcast, Nintendo 64, Arcade ![]()
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